


- Beneath the staircase is a magicked broom that can be used to clean up messes, including resetting the arena so that it is good as new no matter how much damage it may sustain!
- Over by the bar is the Pay It Forward Wall! Patrons are free to purchase food or a drink for someone in need, make a note of it, and stick that note to the wall for another patron to claim. Patrons may redeem one food item and one drink per opening, no questions asked. …And may the Fury have mercy on your soul should you be caught abusing the system. (The Pay It Forward wall will be maintained via the venue’s Discord server. If you wish to make use of it without having to join the Discord, you may send a staff member a /tell to do so.)
- Surrounding the arena is an arrangement of crystals stolen ethically harvested from the Dzemael Darkhold. When activated, these crystals create a nigh impenetrable arcane barrier, allowing combatants to fight with all their might without fear of harming anyone in the audience.
- Beside the arena is the pulpit, from which anyone may volunteer to announce and provide commentary on fights! (Fights may take place without an announcer. This is strictly for fun, immersion, and something for non-combatant visitors to have fun with.)
- Should one be injured during a fight, there is a chirurgeon's corner behind the bar stocked with free healing supplies.
- There are a number of secrets this venue has to offer. Perhaps you may have heard about one of them if you interact in certain circles.

- A number of trapdoors can be found concealed throughout the building to help visitors make a swift exit should the need arise for it.
- In the attic lies a hidden passageway leading to a secret inn room strictly reserved for Ishgard’s saints— the owner’s term for those who enact justice against the city's corrupt elites. Having a deep admiration for dark knights, Robin Hood-esque figures, and anyone who dedicates themselves to the protection of Ishgard’s most vulnerable without regard for the law, he is glad to offer those who fit the bill a safe place to hide should they find themselves in a sticky situation.

001. This is an 18+ venue in which mature topics may come up, such as violence, gore, alcohol use, criminal activities, etc. may occur. All players and all characters must be 18 or older to enter this venue. While sexually suggestive language may take place, please take anything explicit outside of the venue. ERP is great, but this isn’t the place for it.
002. This venue is largely unstaffed, so a variety of IC jobs are performed by NPC staff or are open for visitors to casually fill if you feel like it. Just keep in mind that you are unofficially representing the venue should you choose to “work” at the venue, even if you are not official staff. Disruptive and/or upsetting behavior can and will result in losing these privileges.
003. There will be ZERO tolerance for OOC racism, sexism, homophobia, transphobia, or any other form of bigotry. IC bigotry may result in IC consequences such as being scolded, receiving an arse-kicking, removal from the venue, and/or removal of one’s organs.
004. Be kind to one another! Bullying and harassment will not be tolerated here. However, keep OOC drama out of the venue, the discord, and any other associated spaces. If you don’t like someone, don’t interact with them. (This does NOT include serious matters such as OOC bigots, abusers, sex pests, etc., as those will NEVER be welcome. Additionally, if someone is making you uncomfortable, you are absolutely welcome to reach out to staff for assistance!)
001. Please keep OOC chatter to a minimum to avoid flooding chat.
002. Minions and summons are welcome so long as there is a valid IC reason for it. (Ex: Pets, arcane constructs, service animals, anything that actually exists for your character!)
003. Warriors of Light are welcome so long as their status as the WoL is irrelevant to the RP taking place at the venue. NPCs are welcome within reason. Please, please do not bring Zodiark to fight club. I beg of thee. If it would be excessively disruptive, it’s a no-go.
004. Voidsent, sineaters, etc. are welcome. Just keep in mind that such beings are considered dangerous and are often killed on sight, and that they likely would keep their true nature on the downlow to avoid trouble.
005. Lore-bending is welcome within reason! Please keep in mind that the setting is a weird little bakery fight club in the Brume and try to stick to concepts that would not stick out like a sore thumb there. When in doubt, feel free to ask if it's fine!
006. Members of law enforcement (temple knights, inquisitors, clergy, etc.) are welcome so long as they do not disrupt the venue, but they will likely be eyed with suspicion. (Ex: Law enforcement turning a blind eye to illegal activity are fine. An inquisitor can try to shut the place down without success. An army of temple knights barging in and raiding the place would not be allowed.)
007. If a concept does not vibe with your lore, carry on and do not interact with it. Just be kind and do not give anyone a hard time.
001. Don’t step on the flowers!
002. Leave your bigoted nonsense at the door.
003. Keep fighting inside of the pit, and do NOT kill each other.
004. Children are not permitted in the downstairs area.
005. What happens at the Rest stays at the Rest, but only within reason. Harming the innocents and exploiting the vulnerable isn't going to fly here.
006. Be careful who you tell about this place. We want to stay in business, after all.
007. Pets are welcome so long as they behave and do not make a mess.
This Carrd, including all visual assets, was made by thekavseklabs on tumblr.

001 You do talk about fight club!
002 You DO talk about fight club! Spread the word!
003 Grindstone rules apply. Fighters should make their posts in /yell or /shout.
004 All fighting styles are welcome, as all fighting styles are subject to the whims of the dice roll gods.
005 Fights are first come, first serve and will not be subject to a schedule outside of special events.
006 By default, fights are one on one, but other arrangements such as team fights and battle royales are permitted as well!
007 Gore, maiming, dismemberment, etc. are welcome here. We encourage you to RP out your injuries to be as brutal as you wish! However, please make sure to discuss limits with your opponent beforehand and to respect those limits.
008 No killing your opponent, even if they give you permission.
009 Sexual violence will NOT be tolerated and will result in an instant ban from the venue.
010 There are arcane barriers in place around the arena to prevent harm to the audience. Do NOT disregard or break through these barriers.
011 Please exit the arena in a timely manner after the fight is over to free the space up. If your character needs assistance in getting out of the arena, staff or audience members can come and help.
012 There is no set time limit for fights. However, if a fight is going on for over 45 minutes and there are others who want to fight, staff reserves the right to call for a draw or sudden death to keep things rolling.
013 Anyone is welcome to offer healing, but please respect players’ wishes if they wish to RP out their injuries and do not wish to be healed.
014 If a healer is not present, you may utilize the chirurgeons’ supplies by the bar.


Morganaux de Dzemael Roulemet
Owner, healer, and menace to high society. Fundraising for his old orphanage by any means necessary. Janremi's doting dad-father.

Janremi Eggbert de Roulemet
The lad. Morganaux’s chocobo companion and darling fledgling machinist of the Skysteel Manufactory. Likes explosives.

"Jeeves" / Yves (NPC Staff)
Bartender. Former butler of House Dzemael. Faced accusations of slaying several inquisitors years ago, but was proven innocent in trial by combat.

Seren Morana
Bard and occasional bartender. Passionate about spreading joy and providing for children, he has decided to support Morganaux's endeavours with song.
[Carrd Link TBA]




